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radv: Do not change scratch settings while shaders are active.

Bas Nieuwenhuizen requested to merge bnieuwenhuizen/mesa:scratch-waves into master

When the scratch ringbuffer settings are changed, the shader unit has to be idle or we will have shaders using old and new settings.

That combination is not supported on the HW (likely the offset is ringbuffer idx * WAVESIZE * 1024).

Edited by Bas Nieuwenhuizen

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