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gallium/swr: Fix depth values for blit scenario

Jan Zielinski requested to merge jzielins/mesa:depth-swr-fix into staging/19.3

This fixes the following piglit tests:

  • spec/!opengl 1.1/copyteximage 1d
  • spec/!opengl 1.1/copyteximage 2d
  • spec/!opengl 1.1/depthstencil-default_fb-copypixels
  • spec/!opengl 1.4/copy-pixels
  • spec/arb_depth_buffer_float/fbo-depth-gl_depth32f_stencil8-copypixels
  • spec/arb_depth_buffer_float/fbo-depthstencil-gl_depth32f_stencil8-copypixels
  • spec/arb_depth_buffer_float/fbo-generatemipmap-formats/gl_depth_component32f
  • spec/arb_depth_buffer_float/fbo-generatemipmap-formats/gl_depth_component32f npot
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component npot
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component16
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component16 npot
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component24
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component24 npot
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component32
  • spec/arb_depth_texture/fbo-generatemipmap-formats/gl_depth_component32 npot
  • spec/arb_depth_texture/texdepth
  • spec/arb_framebuffer_object/arb_framebuffer_object-depth-stencil-blit depth gl_depth24_stencil8
  • spec/arb_framebuffer_object/arb_framebuffer_object-depth-stencil-blit depth gl_depth32f_stencil8
  • spec/arb_texture_cube_map/copyteximage cube
  • spec/arb_texture_rectangle/copyteximage rect
  • spec/ext_framebuffer_multisample/accuracy all_samples depth_resolve depthstencil
  • spec/ext_framebuffer_multisample/accuracy all_samples depth_resolve small depthstencil
  • spec/ext_packed_depth_stencil/fbo-blit-d24s8
  • spec/ext_packed_depth_stencil/fbo-depth-gl_depth24_stencil8-copypixels
  • spec/ext_packed_depth_stencil/fbo-depthstencil-gl_depth24_stencil8-copypixels
  • spec/ext_texture_array/copyteximage 1d_array
  • spec/ext_texture_array/copyteximage 2d_array
Edited by Jan Zielinski

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