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nvk: pipeline shader cache

Thomas Andersen requested to merge phomes/mesa:pipeline-shader-cache into main

An implementation of pipeline shader cache.

Tested with dEQP-VK.pipeline.monolithic.cache.* and a number of programs that use caching.

Inspiration taken various other drivers, but primarily from tu.

Draft while I do some more testing, but I would love feedback to know if this is going in the right direction 😄

Edited by Thomas Andersen

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