wsi/x11: Fix potential deadlock in present ID.
Fix potential deadlock in present ID.
If we observe IDLE before COMPLETE, another queued image may have presented with present ID 0 which would break the check fixed in this commit. The original fix for present_id / signal_present_id split forgot to take this into account.
This is extremely unlikely to happen, but can be reproduced in vkd3d-proton under three conditions:
- FIFO is used
- Xwayland is used
- imageCount = 3 in swapchain
- SwapInterval of 4 is used. We will have one frame with present ID != 0, followed by 3 frames with present ID = 0.