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d3d12: Fix indexing of local_reference_state

Jesse Natalie requested to merge jenatali/mesa:d3d12-fix-bo-state-indexing into main

Instead of manually indexing a single-dimensional array as 2-dimensional (and using the wrong stride for the outer array) just actually make it a 2-dimensional array.

Fixes: 7edae456 ("d3d12: Track up to 16 contexts worth of batch references locally in bos")

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