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wgl: Fix depth/stencil image support when using zink kopper

Billy Laws requested to merge blaws05/mesa:master into main

What does this MR do and why?

Kopper requires that any depth/stencil images are created through winsys which was not taken into account by the WGL frontend causing it to hit an assert: 'Assertion failed: ctx->fb_state.zsbuf->texture->bind & PIPE_BIND_DISPLAY_TARGET'

fixes #9256 (closed)

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