ir3/analyze_ubo_ranges: Move IR3_DBG_NOUBOOPT check
ir3/analyze_ubo_ranges: Move IR3_DBG_NOUBOOPT check
There is no need to walk the hole nir shader if IR3_DBG_NOUBOOPT is used.
ir3/analyze_ubo_ranges: Move IR3_DBG_NOUBOOPT check
There is no need to walk the hole nir shader if IR3_DBG_NOUBOOPT is used.