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anv: pipeline statistics changes for shader-db

What does this MR do and why?

This MR improves shader-db run comparison by avoiding to confuse the tool.

We change 2 things :

  • always report workgroup memory size (0 if stage doesn't support it)
  • only report max simd width on simd8 fragment shaders (otherwise each variant reports a change in the shader-db comparison)
Edited by Lionel Landwerlin

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