anv: increase instruction heap to 2Gb
Overwatch is generating more than 1Gb of shaders and when trying to use them we end up outside the instruction heap. The EU cannot fetch the instruction and probably executes endless noops, leading to hang.
Overwatch is generating more than 1Gb of shaders and when trying to use them we end up outside the instruction heap. The EU cannot fetch the instruction and probably executes endless noops, leading to hang.