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d3d12: Video processor to only promote resources to permanent residency when there is work to be flushed

Sil Vilerino requested to merge sivileri/mesa:fix_d3d12_vpp_crash into main

d3d12: Video processor to only promote resources to permanent residency when there is work to be flushed

This fixes some cases where flush is called from the app without work being scheduled before, causing d3d12_promote_to_permanent_residency to be called with garbage pointers/arguments.

cc @jenatali

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