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Draft: ac/nir/ngg: Improve analysis of shaders before culling

Timur Kristóf requested to merge Venemo/mesa:ac_nir_nggc_analysis into main

Several improvements to analyze_shader_before_culling and expose it so that drivers can call it. This helps more effectively get rid of unnecessary LDS use and gets rid of the hack that is cleanup_culling_shader_after_dce.

This is also preparation for more upcoming work.

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