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radv,aco: Ray Tracing prologs

Friedrich Vock requested to merge pixelcluster/mesa:radv_rt_prolog into main

This MR adds a RT prolog shader, which is required for separate pipeline compilation.

At the moment, it just sets a few things up and then calls into the main shader as usual, but the intention is that this shader will at one point read the raygen SBT and call separately compiled raygen shaders.

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