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  • MesaMesa
  • mesamesa
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  • !2149

WIP: lima: fix mipmapping for linear textures

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Closed Vasily Khoruzhick requested to merge anarsoul/mesa:lima-fix-linear-tex-mipmap into master Sep 27, 2019
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Mali4x0 has stride only for level 0, so other leves have stride of width * bpp. That likely means that any level except 0 can't be render target. We can workaround it by using tiled textures wherever possible since they're actually aligned to tile boundaries.

Signed-off-by: Vasily Khoruzhick anarsoul@gmail.com

Edited Sep 27, 2019 by Vasily Khoruzhick
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Source branch: lima-fix-linear-tex-mipmap