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build: enforce SSE2 floating point arithmetics on x86 builds to have consistency

David Heidelberg requested to merge dh/mesa:x86_sse2_lto_fix into main

When SSE2 is available, use SSE floating point to get consistent results with x86-64.

Also it is needed for multiple components to prevent non-SSE2 build failures and LTO linking issues.

Fixed LTO build with x86 warnings can be seen here: https://gitlab.com/alpine-mobile/pmaports/-/jobs/3731715028 .

Closes: #8243 (closed)

Edited by David Heidelberg

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