r300: don't cache abs in fragment shader
Currently this ends up with unneeded move.
CC @ondracka
I didn't catch this with shader-db, so I hope this MR is gonna be ok: shader-db!79 (closed)
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Currently this ends up with unneeded move.
CC @ondracka
I didn't catch this with shader-db, so I hope this MR is gonna be ok: shader-db!79 (closed)