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llvmpipe: start adding opaque pointers support for fragment and compute paths.

Dave Airlie requested to merge airlied/mesa:llvmpipe-opaque-ptrs-round-one into main

This is split out from the mega series at !18817 (closed) into a more consumable piece.

This converts an initial set of pieces of the llvmpipe fragment, compute and setup shaders to the new APIs.

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