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nv50: properly flush the TSC cache on 3D

Karol Herbst requested to merge karolherbst/mesa:nv50/cp_fixes into main

The change didn't make any sense. s will always be NV50_SHADER_STAGE_COMPUTE, because it's used to loop over all shader stages. And the TSC cache on the compute side is already flushed in nv50_compute_validate_samplers.

Fixes spurious CACHE_ERROR dmesg messages.

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