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radv/rt: miscellanea

Daniel Schürmann requested to merge daniel-schuermann/mesa:radv_rt_misc into main
radv: Only create noop-fs for graphics pipelines
radv: create RT traversal as separate shader
radv/rt: use derefs for the traversal stack
radv/rt: use stage ID as handle for general and closestHit shaders
radv/rt: Don't load ClosestHit SBT on every hit, but only once after traversal

The first 3 patches are a bit of preparation for actual function calls. The latter 2 patches are minor optimizations I came across.

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