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zink: use the bigger of the variable type and interface type for bo sizing

Mike Blumenkrantz requested to merge zmike/mesa:zink-sizing into main

this avoids the scenario where the full bo size isn't accounted for because no variable for the block has been created

cc: mesa-stable

affects: KHR-GL33.shaders.uniform_block.random.all_per_block_buffers.3

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