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v3dv: nir optimization cleanup

In spite of the name, and the last patch, the main objective for this MR is to fix the following test:

dEQP-VK.graphicsfuzz.cov-loop-condition-clamp-vec-of-ones

That has been haunting us for a while.

As part of the optimization cleanup, the shaderdb with our usual Vulkan test applications get slightly worse on some statistics. But there is not noticiable performance drop.

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