Draft: radv: Add a debug option for dumping acceleration structures
Adds a debug option to dump acceleration structures into a target directory. This will mainly be useful for:
- Debugging ray tracing issues.
- Improving BVH quality by analyzing the dumped BVHs.
- Validating BVHs when adding implementing new build methods.
I also started working on a small tool to process those dumps. (https://gitlab.freedesktop.org/KonstantinSeurer/bvh-analyzer)
Edited by Konstantin Seurer