d3d12: Fixes d3d12 compiling errors in `D3D12ResourceState.h` for mingw
In file included from ../../src/gallium/drivers/d3d12/D3D12ResourceState.cpp:24:
../../src/gallium/drivers/d3d12/D3D12ResourceState.h:51:45: error: call to non-'constexpr' function 'D3D12_RESOURCE_STATES operator|(D3D12_RESOURCE_STATES, D3D12_RESOURCE_STATES)'
45 | D3D12_RESOURCE_STATE_RENDER_TARGET |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
46 | D3D12_RESOURCE_STATE_UNORDERED_ACCESS |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
47 | D3D12_RESOURCE_STATE_DEPTH_WRITE |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
48 | D3D12_RESOURCE_STATE_STREAM_OUT |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
49 | D3D12_RESOURCE_STATE_COPY_DEST |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
50 | D3D12_RESOURCE_STATE_RESOLVE_DEST |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
51 | D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
52 | D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE;
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from C:/CI-Tools/msys64/mingw64/include/minwindef.h:163,
from C:/CI-Tools/msys64/mingw64/include/windef.h:9,
from C:/CI-Tools/msys64/mingw64/include/windows.h:69,
from C:/CI-Tools/msys64/mingw64/include/rpc.h:16,
from ../../subprojects/DirectX-Headers-1.0/include/directx/d3d12.h:26,
from ../../src/gallium/drivers/d3d12/D3D12ResourceState.h:33,
from ../../src/gallium/drivers/d3d12/D3D12ResourceState.cpp:24:
../../subprojects/DirectX-Headers-1.0/include/directx/d3d12.h:2865:1: note: 'D3D12_RESOURCE_STATES operator|(D3D12_RESOURCE_STATES, D3D12_RESOURCE_STATES)' declared here
2865 | DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Yonggang Luo luoyonggang@gmail.com Reviewed-by: Jesse Natalie jenatali@microsoft.com