Skip to content

panfrost: Fix depth/stencil writes from fragment shader with MRT

Icecream95 requested to merge icecream95/mesa:mrt-fragdepth-fix into main

Untested on Bifrost, but I don't see why it wouldn't work there.

The last commit is a bit of a hack; emitting combined_store intrinsics which are not combined in any way may just be working around a Midgard compiler bug.

Merge request reports