Skip to content

dzn: Replace the render pass logic by a dynamic rendering implementation

Boris Brezillon requested to merge bbrezillon/mesa:dzn-dyn-rendering into main

The core provides all the necessary wrappers to turn render pass operations into dynamic rendering commands (which is basically how D3D12 works). So let's replace the render pass logic by a dynamic rendering implementation, which simplifies things quite a bit.

Addresses #6258 (closed)

/cc @jekstrand @kusma @lfrb @jenatali

Merge request reports