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d3d12: remove old dxil.dll loading hack

Erik Faye-Lund requested to merge kusma/mesa:d3d12-remove-dxil-hack into main

Back in the old days, DXIL.dll wasn't something that was guaranteed to always be found on the system. However, this has changed as it's become an integral part of DirectX.

We have several copies of the same code, spread around. One copy in spirv2dxil, one in Dozen, and finally this one. The other two copies doesn't contain this hack, and we've been managing just fine without.

So let's remove this from the D3D12 Gallium driver, as it shouldn't be needed any more.

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