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Rename MESA_GLSL_CACHE to MESA_SHADER_CACHE

Juan A. Suárez requested to merge jasuarez/mesa:review/rename-glsl-cache into main

Actually the on-disk cache can store not only GLSL compiled shaders, but also SPIR-V, and even full Vulkan pipelines.

So the MESA_GLSL_CACHE a bit misleading, and MESA_SHADER_CACHEis probably a better name, specially when then default cache directory is ~/.cache/mesa_shader_cache.

This MR changes this envvar and all the references to it.

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