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gallivm/nir: extract a valid texture index according to exec_mask.

Dave Airlie requested to merge airlied/mesa:gallivm-fix-fs-indexing-texture into main

When using indirect textures, some lanes may not be active, particularly in a loop, so as with some other areas, extracting the first correct lane is needed here.

KHR-GL45.texture_barrier.* on zink.

Fixes: e168d148 ("gallivm/nir: handle non-uniform texture offsets")

Edited by Dave Airlie

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