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glsl/ast: Allow redeclaration of gl_Position and gl_PointSize with different precision qualifier.

Xiaohui Gu requested to merge amygu1994/mesa:acgss_xiaohui_glsl into main

In shaders using version 300 and when extension EXT_separate_shader_objects is required, redeclaration of gl_Position and gl_PointSize with different precision qualifier is allowed. This patch can solve the black screen issue of Android game FIFA caused by shader compile failure.

Signed-off-by: Xiaohui Gu xiaohui.gu@intel.com

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