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pan/bi: Disambiguate IDVS variants in shader-db

Alyssa Rosenzweig requested to merge alyssa/mesa:disambig into main

Label IDVS variants as being MESA_SHADER_{POSITION, VARYING} stages; reserve the MESA_SHADER_VERTEX label for non-IDVS shaders. This reduces confusion where a single shader compiles to two MESA_SHADER_VERTEX shaders with different stats.

While we're at it, de-vendor the blend shader stage name; these stats are internal anyway.

Signed-off-by: Alyssa Rosenzweig alyssa@collabora.com

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