d3d12: Fix NV12 resource importing
Looks like I dropped this part of the patch when rebasing somehow - it results in complete failure trying to import planar resources, which breaks Android video playback.
/cc @sivileri
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The migration is almost done, at least the rest should happen in the background. There are still a few technical difference between the old cluster and the new ones, and they are summarized in this issue. Please pay attention to the TL:DR at the end of the comment.
Looks like I dropped this part of the patch when rebasing somehow - it results in complete failure trying to import planar resources, which breaks Android video playback.
/cc @sivileri