This builds on MR !13580 (merged) and adds support for per-primitive VRS rates.
The differences between other shaders and mesh shaders are listed here:
VS, TES, GS | MS | |
---|---|---|
Output type | per-vertex | per-primitive |
Export instr | exp pos1 |
exp prim |
Export channel | 0 | 1 |
Encoded export bits | bits 2:5 | bits 28:31 |
VRS rate combiner | vertex | primitive |