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Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.

Update #1:

Due to abusive users subverting our CI facilities to mine cryptocurrency, breaking out of the container sandbox in the process, we have been forced to take actions to limit the usage of the public runners to official projects only.

The policy will be enforced on 2023-03-23 (or before if we detect abuses).

Please see this issue for more context and to see if and how you are impacted.

  • MesaMesa
  • mesamesa
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  • !14193

radv: Add VRS support for mesh shaders.

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Merged Timur Kristóf requested to merge Venemo/mesa:radv-mesh-shader-vrs into main Dec 14, 2021
  • Overview 38
  • Commits 4
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  • Changes 6

This builds on MR !13580 (merged) and adds support for per-primitive VRS rates.

The differences between other shaders and mesh shaders are listed here:

VS, TES, GS MS
Output type per-vertex per-primitive
Export instr exp pos1 exp prim
Export channel 0 1
Encoded export bits bits 2:5 bits 28:31
VRS rate combiner vertex primitive
Edited Dec 31, 2021 by Timur Kristóf
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Source branch: radv-mesh-shader-vrs