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WIP: CI/windows: Use waffle for piglit instead of freeglut

Jesse Natalie requested to merge jenatali/mesa:piglit-waffle into main

Several of the D3D12 failures seem to be due to window resizes that I don't reproduce locally, but I'm running with a waffle-based piglit instead. This should enable/fix a bunch of tests.

WIP because quick_gl is now hanging in CI in a way that I can't reproduce.

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