CI/windows: Move YML and fail lists out of .gitlab-ci, and add d3d12 quick_shader pass
I'd like to start working on new features and burning down the fail list, and having to run all drivers CI when I'm just modifying the D3D12 pass/skip/fail list is going to get old, so follow the pattern used for all the Linux drivers and move the job definitions + result files into more specific CI subdirectories. Same for the SPIR-V-to-DXIL job/list (/cc @egalli)
The last patch renames the existing D3D12 test job from "test-d3d12-windows" to "test-d3d12-quick_gl" and adds a "test-d3d12-quick_shader" job.