zink: more accurately update samplemask for fs shader keys
the fs samplemask needs to be updated on framebuffer rebind and on fs bind to ensure that the key gets updated in time for the pipeline change
fixes #5559 (closed)
cc: mesa-stable
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the fs samplemask needs to be updated on framebuffer rebind and on fs bind to ensure that the key gets updated in time for the pipeline change
fixes #5559 (closed)
cc: mesa-stable