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anv: Fix running very large shaders in Gen9 and Gen11

Caio Oliveira requested to merge cmarcelo/mesa:r/anv-bucket-size into master

There's a new test in Vulkan CTS dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 that surfaced two issues:

  • A bug in anv_allocator when growing the a pool that had no allocation.
  • The limit of allocation is 1MB but in ICL that test has a shader that compiles to more than that.
Edited by Caio Oliveira

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