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zink: add better handling for vertex buffer offset overflows

Mike Blumenkrantz requested to merge zmike/mesa:zink-vb_overflow into main

there's a screen limit for vertex buffer offsets (???), so if a buffer is going to overflow that limit, just rebind it as a new tmp buffer and clamp the offset to 0

this also applies to buffer rebinds

depends on !11835 (closed)

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