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isl: Work around NVIDIA and AMD display pitch requirements

Kenneth Graunke requested to merge kwg/mesa:iris-display-256b into main

In the case where we're rendering on the Intel GPU, but displaying on an AMD and NVIDIA GPU, we need to follow their pitch requirements for our linear scanout buffers.

Based on a patch by Lionel Landwerlin.

Closes: #4706 (closed)

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