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draw: Plug leak when combining tessellation with primitive assembly.

Jose Fonseca requested to merge jrfonseca/mesa:draw-plug-tess-ia-leak into main

Another lavapipe leak found with LeakSanitizer.

This happens when using tessellation without geometry shader but with a fragment shader that consumes primitive ID, therefore requiring primitive assembler stage.

/cc @brianp @sroland @airlied @zmike

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