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v3dv: fix sRGB blending workaround

Iago Toral requested to merge itoral/mesa:v3dv_fix_srgb_blend_workaround into master

This workaround needs to set a flag in the current job but it was implemented at pipeline binding time, which can happen outside a render pass. Move it to the pre-draw handler, where it belongs.

Closes: #4645 (closed)

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