lima: Tesseract util_vma_heap_alloc: Assertion `size > 0' failed.
Another vanila shader-db assertion
run: ../src/util/vma.c:161: util_vma_heap_alloc: Assertion `size > 0' failed.
=> CRASHED <= while processing these shaders:
shaders/tesseract/270.shader_test
Running with drm-shim on x86_64 like this:
LD_PRELOAD=/path/to/liblima_noop_drm_shim.so MESA_LOADER_DRIVER_OVERRIDE=lima ./run shaders/tesseract/270.shader_test