RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
Submitted by Kyle De'Vir
Assigned to mes..@..op.org
Created attachment 141652 dolphin-emu apitrace
I have successfully captured an apitrace that intercepted the crashy frame before the driver crashed.
The issues occur at very specific parts of Fire Emblem: Path of Radiance, where the frames / shaders / textures generated by dolphin-emu cause the driver to crash.
Attachment 141652, "dolphin-emu apitrace":