GFX10: "Random" GPU hangs with Rise Of The Tomb Raider
@hakzsam
Submitted by Samuel Pitoiset Assigned to mes..@..op.org
Link to original bug (#111269)
Description
RoTR hangs on GFX10, open the game, wait few seconds and it should hang in the main menu. It also hangs in the first benchmark scene, could be related or not. The game works fine on pre-GFX10. Apparently, the game also hangs with AMDVLK.
We tried a bunch of different things without any success.
Version: git