[Intel TGL] Performance drop in 22.3.5 compared to 22.2.5
System information
Please post inxi -GSC -xx
output (fenced with triple backticks) OR fill information below manually
System: Host: Taihou Kernel: 6.2.2-zen1 x86_64 bits: 64 compiler: gcc v: 12.2.0 Desktop: GNOME 43.3 tk: GTK 3.24.36
wm: gnome-shell dm: GDM Distro: NixOS 23.05 (Stoat)
CPU: Info: Quad Core model: 11th Gen Intel Core i7-1165G7 bits: 64 type: MT MCP arch: Tiger Lake rev: 1 cache:
L2: 12 MiB
flags: avx avx2 lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 44851
Speed: 2800 MHz min/max: 400/4700 MHz Core speeds (MHz): 1: 859 2: 2800 3: 2800 4: 1266 5: 2800 6: 1014 7: 2800
8: 916
Graphics: Device-1: Intel TigerLake-LP GT2 [Iris Xe Graphics] vendor: Lenovo driver: i915 v: kernel bus-ID: 00:02.0
chip-ID: 8086:9a49
Device-2: Syntek Integrated Camera type: USB driver: uvcvideo bus-ID: 2-5:2 chip-ID: 174f:2459
Display: wayland server: X.org 1.21.1.7 compositor: gnome-shell driver: loaded: i915
note: n/a (using device driver) resolution: <missing: xdpyinfo>
OpenGL: renderer: Mesa Intel Xe Graphics (TGL GT2) v: 4.6 Mesa 22.3.5 direct render: Yes
If applicable
- DXVK version: 2.1 EDIT: I tested DXVK 2.1 with mesa 22.2.5 and the performance was the same if not slightly better so yeah it's 22.3.5.
- Wine/Proton version: 7.0-6 and GE-7.49
Describe the issue
So, I upgraded my laptop to NixOS unstable recently, and I noticed that on games I have a solid 10fps~ loss. On the previous NixOS system generation that has Mesa 22.2.5, I get 40-45FPS on NFS MW 2012 and 30-40FPS on Dragon's Dogma: Dark Arisen. Now I get 10+~ fps less than that in both.
Regression
Yeah it was fine in Mesa 22.2.5
Additional information
I'm on linux version 6.2.2-zen1 (aka current stable + zen patchset), kernel of the previous system generation is 6.0.10-zen1
Log files as attachment
There doesnt seem to be anything in dmesg or systemd's journal.