glx-multithread lock during piglit test
Submitted by XoD
Assigned to mes..@..op.org
Description
Created attachment 49587 glx-multithread_backtrace
sometime, during piglit test the glx-multithread doesn't finish.
PS: The last time I had the problem, i run piglit test on a Ubuntu 11.04 with kernel 3.0. Glxinfo say : OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD REDWOOD OpenGL version string: 2.1 Mesa 7.12-devel (git-b189d163) OpenGL shading language version string: 1.20
Attachment 49587, "glx-multithread_backtrace":
glx-multithread_backtrace.txt
Version: git