[r300] - osu! - Shader optimizations cause black and glitchy rendering
System information
- OS: Gentoo
- GPU: [AMD/ATI] RV530/M56-P [Mobility Radeon X1600]
- Kernel version: 5.18.14
- Mesa version: 2.1 Mesa 22.1.3
- Xserver version (if applicable): 1.21.1.4
- Desktop manager and compositor: No DM or compositor
Desc.
When I open the game the textures are not rendered correctly or not rendered at all.
It was working fine until the v22 update and stopped working after that, for now I am
using RADEON_DEBUG=noopt
to avoid this issue, I also tried using old versions of the
game but it was still the same
Apitrace
https://www.mediafire.com/file/4b2m0scfmwjxtis/osu.trace/file
Black texture and glitch rendering examples |
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Extra
- Git repo of the game: https://github.com/ppy/osu