Graphics corruption in "Black Geyser: Couriers of Darkness" with radeonsi
Another graphics corruption in Black Geyser: Couriers of Darkness. It happens in Garden of Delights area. Some areas are missing / appear as black (looks like something related to lighting?).
I'm already running the game with radeonsi_zerovram=true
to work around another issue.
The game is from GOG (1.2.16), native Linux version. It's using Unity 3D and OpenGL.
- GPU: Sapphire Pulse RX 6800 XT.
- OS: Debian testing.
- kernel 5.17.1
- Mesa 22.0.1
- llvm 13.0.1
OpenGL renderer string: AMD Radeon RX 6800 XT (sienna_cichlid, LLVM 13.0.1, DRM 3.44, 5.17.1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.0.1
I uploaded apitrace that demonstrates the problem here: https://ufile.io/sd6tbq93
Edited by Shmerl