Textures colors distortion in "Black Geyser: Couriers of Darkness" with radeonsi
When loading Merchant's Road area in Black Geyser: Couriers of Darkness, various textures like on the character and trees have distorted colors:
The game is from GOG (1.2.08), native Linux version. It's using Unity 3D and OpenGL.
- GPU: Sapphire Pulse RX 6800 XT.
- OS: Debian testing.
- kernel 5.16.16
- Mesa 22.0.0
- llvm 13.0.1
OpenGL renderer string: AMD Radeon RX 6800 XT (sienna_cichlid, LLVM 13.0.1, DRM 3.44, 5.16.16)
I uploaded apitrace that demonstrates the problem here: https://ufile.io/t60bl36c
Edited by Shmerl