v3d miss-rendering on WINE3D Age of Mythology
Hi! I report this bc it seems clearly related to the driver bc when utilizing soft pipe it gets resolved. @itoral
pi@raspberrypi:~ $ inxi -GSC -xx
System: Host: raspberrypi Kernel: 5.10.92-v7l+ armv7l bits: 32 compiler: gcc v: 10.2.1 Desktop: LXDE 0.10.1 wm: Mutter
dm: LightDM Distro: Raspbian GNU/Linux 11 (bullseye)
CPU: Info: Quad Core model: ARMv7 v7l variant: cortex-a72 bits: 32 type: MCP arch: v7l rev: 3
features: Use -f option to see features bogomips: 1440
Speed: 2000 MHz min/max: 600/2000 MHz Core speeds (MHz): 1: 2000 2: 2000 3: 2000 4: 2000
Graphics: Device-1: bcm2711-hdmi0 driver: vc4_hdmi v: N/A bus ID: N/A chip ID: brcm:fef00700
Device-2: bcm2711-hdmi1 driver: vc4_hdmi v: N/A bus ID: N/A chip ID: brcm:fef05700
Device-3: bcm2711-vc5 driver: vc4_drm v: N/A bus ID: N/A chip ID: brcm:gpu
Display: x11 server: X.Org 1.20.11 compositor: mutter driver: loaded: modesetting unloaded: fbdev
resolution: 1920x1080~60Hz s-dpi: 96
OpenGL: renderer: V3D 4.2 v: 2.1 Mesa 22.0.0-devel (git-946bd90a09) direct render: Yes
both traces, with acceleration and without:
Edited by neofeo