zink: validation errors with KHR-GL46.vertex_attrib_64bit.vao
VUID-vkCmdDrawMultiEXT-None-02721(ERROR / SPEC): msgNum: -2110993576 - Validation Error: [ VUID-vkCmdDrawMultiEXT-None-02721 ] Object 0: handle = 0x5eb05e000000003b, type = VK_OBJECT_TYPE_BUFFER; Object 1: handle = 0x40b43c0000000049, type = VK_OBJECT_TYPE_PIPELINE; | MessageID = 0x822ccb58 | vkCmdDrawMultiEXT(): Invalid attribAddress alignment for vertex attribute 0, VK_FORMAT_R32G32B32A32_UINT,from of VkPipeline 0x40b43c0000000049[] and vertex VkBuffer 0x5eb05e000000003b[]. The Vulkan spec states: For a given vertex buffer binding, any attribute data fetched must be entirely contained within the corresponding vertex buffer binding, as described in Vertex Input Description (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-vkCmdDrawMultiEXT-None-02721)
UNASSIGNED-CoreValidation-Shader-InterfaceTypeMismatch(ERROR / SPEC): msgNum: -1227934722 - Validation Error: [ UNASSIGNED-CoreValidation-Shader-InterfaceTypeMismatch ] Object 0: handle = 0x69eeaa0000000047, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xb6cf33fe | Attribute type of `VK_FORMAT_R32G32B32A32_UINT` at location 0 does not match vertex shader input type of `ptr to input vec2 of float64`
This leads to a GPU hang with RADV.