[RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled
Submitted by Benjamin Bellec
Assigned to Default DRI bug account
Created attachment 109297 SS3 ground textures at high settings when SB is enabled
Ground textures in Serious Sam 3 are incorrectly rendered (see the first attachment for a preview).
This only occurs with my RV770, not with my HD5850 (Evergreen). This only occurs when sb is enabled (which is the default setting).
The first bad commit is : commit: 7ae9cc71 summary: st/mesa: use new float comparison opcodes if native integers are supported author: Roland Scheidegger firstname.lastname@example.org date of commit: 2013-08-15 15:30:07 (GMT)